This mod adds new desirepaths to the world of TFC, which can be created by both players and animals, with the latter being configurable. Which blocks changes into what can be customized via datapacks, as they use a simple recipe system, which means you can also add your own recipes. By default grasses change into their corresponding dirt types. Dirt will have a chance to compact/change to mud when it's raining and a player or animal is walking on it. If a player is sneaking paths won't be created, and sprinting will increase the frequency of path creations.
Datapack json recipe example (1.20.1):
{
"type": "tfcdesirepaths:compact",
"ingredient": "tfc:dirt/loam",
"result": "tfc:mud/loam",
"mud": true,
"chance": 80
}
Where mud
is a special check for only if raining, and chance
is the odds (1/n) of the recipe to succeed.
The 1.18.2 version of this mod requires TFC Florae.
VERSION | DOWNLOADED DATE | VERSION TYPE | TYPE | SIZE | GAME VERSION | DOWNLOADS | |
---|---|---|---|---|---|---|---|
1.20.1-1.3 | 31.10.2024 | neoForge, forge | R | 1 MB | 1.20.1 | 127 | Download |
1.20.1-1.2.3 | 09.10.2024 | neoForge, forge | R | 1 MB | 1.20.1 | 0 | Download |
1.20.1-1.2.2 | 06.09.2024 | neoForge, forge | R | 1 MB | 1.20.1 | 312 | Download |
1.20.1-1.2.1 | 04.09.2024 | neoForge, forge | R | 1 MB | 1.20.1 | 0 | Download |
1.20.1-1.2 | 26.08.2024 | neoForge, forge | R | 1 MB | 1.20.1 | 0 | Download |
1.20.1-1.1.3 | 11.04.2024 | neoForge, forge | R | 1 MB | 1.20.1 | 790 | Download |
1.20.1-1.1.2 | 26.03.2024 | forge | R | 1 MB | 1.20.1 | 65 | Download |
1.20.1-1.1.1 | 25.03.2024 | forge | R | 1 MB | 1.20.1 | 4 | Download |
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