Skalk will now generate not only underground but also on the surface. What does that mean for the entire Minecraft world? Underground, you will now come across sculk structures and dungeons, while on the surface, you will have to fight with sculk-filled expanses that devour the familiar environment. New monsters, new dangers, new loot, and frightening adventures in the dark await you ahead.
The new dungeon called Sculk Tomb looks quite impressive and strikes adventurers with its size. Like any decent dungeon, this one is bigger inside than outside and mainly consists of endless corridors, labyrinths, and gloomy premises with mobs.
In fact, though, it is not as scary as it may seem. There is no boss inside, and if you are careful enough with the sculk sensors, you will easily overcome the vanilla mobs, and the loot will please you. There is a lot of it inside, and it is the most diverse and mostly valuable: diamond things, gems, ingots, enchanted books, and other useful stuff are stored in the chests hidden in the dark.
Given that the sculk is now spreading on the surface, quite a large number of new building blocks will appear in the game. They are eye-pleasing and can be used for construction, but the problem with all the sculk blocks is that they infect other blocks regardless of your desire. Besides, some of them tend to multiply. So, in place of one block, you may suddenly have three at once, then five, and then a mountain of stones instead of a house.
If you are determined to stop the infection related to the spreading of the sculk, you will need to find the Sculk Nodes in your world. They must be destroyed before you eliminate all other sculk blocks on the map, as the Sculk Nodes will continue to generate sculk, regardless of the presence of sculk blocs nearby.
The sculk infection threatens not only the environment but also the mobs. So you will now be able to come across the vanilla mobs that have been exposed to this infection and began to look even more terrible. Thus, the sculk skeletons lost their bows, the pillagers now have sculk sensors instead of their heads, and the speed of all the mobs has been significantly reduced. Fortunately for the player, their strength and health have remained the same.
The mod adds three wholly new mobs to the game. These are the sculk mites, which look like neutral endermites, the sculk mite aggressors, which are already hostile, and the sculk spore spewers. The latter are indeed creepy, even though they are not particularly strong.
VERSION | DOWNLOADED DATE | VERSION TYPE | TYPE | SIZE | GAME VERSION | DOWNLOADS | |
---|---|---|---|---|---|---|---|
sculkhorde-1.20.1-0.9.23 | 02.01.2025 | forge | R | 11 MB | 1.20.1 | 3 k | Download |
sculkhorde-1.20.1-0.9.22 | 10.12.2024 | forge | R | 10 MB | 1.20.1 | 351 | Download |
sculkhorde-1.20.1-0.9.20 | 07.12.2024 | forge | R | 10 MB | 1.20.1 | 40 | Download |
sculkhorde-1.20.1-0.9.19 | 01.12.2024 | forge | R | 10 MB | 1.20.1 | 70 | Download |
sculkhorde-1.20.1-0.9.18 | 26.11.2024 | forge | R | 10 MB | 1.20.1 | 30 | Download |
sculkhorde-1.20.1-0.9.17 | 24.11.2024 | forge | R | 10 MB | 1.20.1 | 169 | Download |
sculkhorde-1.20.1-0.9.16 | 29.09.2024 | forge | R | 9 MB | 1.20.1 | 2 k | Download |
sculkhorde-1.20.1-0.9.15 | 18.09.2024 | forge | R | 9 MB | 1.20.1 | 21 | Download |
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