Pyrologer And Friends for Minecraft

  • Author: itz_bluejacob
  • Popularity:
  • Updated: 25.05.2024
  • Last version 1.19.2

Review Pyrologer And Friends

THIS PAGE IS A WORK IN PROGGRESS

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Next Update Progress Is At 32% (The Overhaul Update)

Title By TheTrueShockwave

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If You're Constantly hearing a random blood curdling scream Install This Soundpack to mute it, it will be fixed soon!
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About

Pyrologer And Friends is a mod that adds over 80+ new illagers into your world! it's not just illagers, you can also find ghosts of the soul sand valley and villagers who are willing to help you

these mobs spawn all over the place, even the end and nether, these mobs have their own unique behavior and attacks, and special drops that can help you improve your survival!

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Mobs

 

Misc:


Pyrologer:

HP: 18
Behavior: Hostile

Spawning: Deserts Fortresses, Nether And Arid Biomes

Pyrologers are the infernal mages of the Illager empire, these illagers cast fire at their enemies and are immune to fire attacks. Pyrologers can also summon infernals, which are a fire variant of the vex that sets you ablaze.

Hypnotizer:

HP: 24

Behavior: Passive

Spawning: Some Places In The Overworld

Rarely Spawning At night, hypnotizers wander around and will try to hypnotize any animal they see. These hypnotized animals are quite deadly to you and your villagers.

The hypnotizer is also a pacifist, so he doesn't attack you or your villagers but will actively flee from them.

Soullager:

HP: 24

Behavior: Hostile

Spawning: Soul Sand Valley

Wandering in the soul sand valley collecting souls.

These cultists don't like being bothered, as they would try to stab any of their enemies while also summoning the captured lost souls.

Hallucinator:

HP: 24

Behavior: Hostile

Spawning: Deserts, Birch Forests, Endstone palaces, Tundras

Stressed? No problem


Hallucinators spawn in certain biomes of the overworld and are ready to stress you out! These illagers make their enemies blind while also staying in place; they don't mess around either, as they can kick enemies that get close.

These illagers drop Shadow Shards Which can be made into dust and brewed into potions, they can also be used for building blocks

Outcast:

HP: 20

Behavior: Neutral

Spawning: Outcast's House

Having been banished from their village and having evil and hatred grow inside them, outcasts are hostile to villagers but are willing to trade with players.

Wandering Traitor:

HP: 20

Behavior: Neutral

Spawning: Like A Wandering Traders But At Night

Having the same punishment as the outcasts, these corrupted villagers attack other villagers but not players, and they are willing to trade with them.

 Trumpeteer:

HP: 20
Behavior: Hostile

Drops: Trumpets, Paper, Gold Nuggets, Emeralds

Spawning: Summoned by Conductor, Easterloger, Scavager, or Inquisitor

Trumpeteers are annoying mobs that blow their trumpets dealing a lot of knockback

Also fun fact: Trumpeteers are the most annoying mob in the entire mod

Trumpeteer Villager:

HP: 20

Behavior: Passive

Spawning: Summoned By The Player Using Conductor's Baton

These trumpeteers will aid you in battle with their trumpets (NOT JUST FOR MUSIC)

Leprechaun Illager:

HP: 12

Behavior: Neutral

Drops: Gold Ingots

Spawning: Nowhere

Do not worry! These illagers are neutral, these little mobs will give the player luck when a gold ingot is giving to them

Leprechaun Villager:

HP: 12

Behavior: Passive

Drops: Gold Ingots

Spawning: Nowhere

Doing the exact thing as it's illager friend, these little mobs will give the player luck when a gold ingot is giving to them

They would also flee from monsters

Lost:

HP: 10

Behavior: Hostile

Drops: Soul Soil

Spawning: Soul sand valley, summoned by a soullager

Dead lives of mobs, these mobs fly and attack the player inflicting blindness

Not only that this mob attacks players and villagers, but they would also attack piglins aswell

Infernal:

HP: 6

Behavior: Hostile

Drops: Fire Charges

Spawning: When a pyrologer dies


The fire vexes that fly and set the player on fire

Hypnotized Animals:

Chicken:

HP: 4

Behavior: Hostile

Drops: Feathers, Chicken

Spawning: Hypnotized by a hypnotizer or player


Rushes the player

Pig:

HP: 10

Behavior: Hostile

Drops: Raw Pork

Spawning: Hypnotized by a hypnotizer or player

Nothing special about this mob anyways

Cow:

HP: 10

Behavior: Hostile

Drops: Raw beef, Leather

Spawning: Hypnotized by a hypnotizer or player


Deals Knockback

Provoker:

HP: 26

Behavior: Hostile

Spawning: Summoned by Inquisitor

Provoker is a support Illager that blows his whistle and gives the target the "Targeted" Debuff.

If you have this effect applied to you any mob that is targeting you will have their speed and strength increased, meaning you can easily get 1-shotted by vindicator if you don't kill the Provoker

Bard:

HP: 20

Behavior: Passive

Spawning: Forests, Summoned by Inquisitor


The Bard runs away from players, villagers and golems

The Bard isn't as much of a threat to players, but however to your Golems, they can lure them away and end up in places where they will soon meet their demise

Maullagers:

HP: 26

Behavior: Hostile

Spawning: Nowhere

Maullagers are Illagers that are armed with maulers from Minecraft dungeons, these Illagers move faster than the others and makes the target bleed

Highlander:

HP: 40
AP: 20

Behavior: Hostile

Spawning: Summoned by Inquisitor


Highlander is an Illager with shining armor, it will sometimes stand it's ground making it resistance to damage

Imposter:

HP: 20

Behavior: Hostile

Spawning: Nowhere

The Illagers have heard that villagers are moving out of their villages to live on their own, so they decided to do the same and impersonate themselves as them When right-clicking of hurting these fake villagers they will take off Thier disguise and start attacking you One of the only ways to tell which one is a real and which one is fake is that the ones that looked employed don't have a stone badge

 Stoner:

HP: 6

Behavior: Hostile

Spawning: Summoned by an easter golem, or when a boulder dies

Small stone golem fragments that will melee attack the player

Boulder:

HP: 12

Behavior: Hostile

Spawning: Summoned by an easter golem

As chonky as they are, they're still dangerous, they would spawn 1-2 Stoners Upon Death

Pebbler:

HP: 2

Behavior: Hostile

Spawning: Summoned by an easter golem

Small stone golem that will throw rocks dealing a bit of knockback

Charger:

HP: 30
Armor: 15

Behavior: Hostile

Spawning: Desert Fortress, Events, Summoned by Inquisitor, Endstone Palaces

These heavily armored illagers chase the player normally, but sometimes they will stand still to charge up their attack and charge at the player moving a lot quicker than before and dealing more damage

After successfully hitting a mob while charging they will stand in place stunned for a few seconds unable to hit you 

Marauder (Formerly Champion):


HP: 40
Armor: 20

Behavior: Hostile

Spawning: Desert Fortress, Events, Summoned by Inquisitor

This heavily armored illager wields a mace that will deal a lot of damage

Flutterling:

HP: 6

Behavior: Hostile

Spawning: Summoned by the Void Cultist

Descendants of the Allay These little creatures fly around and teleport their targets a bit if they manage to land a hit

Key Golem: 

HP: 10

Behavior: Passive

Spawning: Haunted House

These adorable familiar faces can be seen running around a house once lived by a sorcerer before they were killed

Once killed they would drop themselves, but be careful they will escape from your inventory if you get hurt

These little golden golems are a key to summon the boss

Entangler:


HP: 24

Behavior: Hostile

Spawning: Jungle Treehouse

These mages of the overgrown jungles learned how to use plant magic! Entanglers can grow vines on to their enemies, although they seemed to do nothing at first... once you get hurt by something you'll begin to Bleed and inflicted with poison

If these mages are an easy fight they also might summon living vines around him to stab anyone that tries to get close

The Scary Spookers:

These illagers mostly spawn in dead fields, however most of the mobs can spawn outside the dead fields 

Vampire:

HP: 20

Behavior: Hostile

Spawning: Some Places In The Overworld

Vampires are undead and will chase their enemies making them bleed also having a chance to heal themselves whenever they land a bite

Since he's classified as an undead, so smite isn't a bad pick

However vampires cannot survive in the sun but they will sometimes spawn with a hat to survive

Candleleer: 

HP: 20

Behavior: Hostile

Spawning: Graveyards, And Haunted House

Candleleers used the candles in her hands to cast soul balls at their opponent, doing loads of knockback and has a chance to make them fly into the air

a shield and a water bucket is recommended to fight this mob

This Mob Is Also A TABS Inspired Mob

Swordcaster:

HP: 26

Behavior: Hostile

Spawning: Graveyards, Haunted house, summoned by and Elder Swordcaster

Swordcasters are blindfolded and have a chance to attack (sort of like ghasts) and like ghasts they have the ability to fly. These illagers cast swords at players which deals a lot of damage, not to motion they can spot you from a far distance despite having a blindfold

it is best to fight him with ranged weapons and a shield

This Mob Is Also A TABS Inspired Mob

Skeletal Illager:

HP: 12
Behavior: Hostile

Spawning: Destroyed House. Destroyed Shack, Haunted House, Summoned By A Boneriser

Illagers that lost their lives, these undead illagers may have low health but they would leave a pile behind, and if the pile isn't destroyed for long enough, they will revive themselves after a short time

Frankenger:

HP: 26

Behavior: Hostile

Spawning: Haunted House

A more scarier relative to the vindicator, frankengers have the ability to scare off enemies weakening them, if I were you I would just run away whenever I see one

Infector:

HP: 20

Behavior: Hostile

Spawning: Zombie Lab

These purple mad scientists wield a syringe that inflicts players with and effect that will turn them into a zombie when they die

Horrager (TRIGGER WARNING):

HP: 16

Behavior: Hostile

Spawning: Rituals

These Nightmarish villager heads float around around when spawned and jumpscare the living souls from players

Horragers are also a vampiric mob so sunlight and smite can deal with them just fine

Pumpkineer:

HP: 20
AP: 6

Behavior: Hostile

Spawning: Fake pumpkin patches

With Pyrologer And Friends installed, pumpkins can now spawn more frequently but be careful... some of them may be a pumpkineer in disguise

when trying to get near or harvest these suspicious pumpkins will cause the pumpkineer to pop up and attack you

Trick Or Treater

HP: 20

Behavior: Hostile

Spawning: Dead Fields, Trick Or Treat Event

These illagers wearing costumes don't do much during the day however at night or during a thunderstorm when these illagers die they will come back as a zombie in a couple of seconds

Deviloger:

HP: 4

Behavior: Hostile

Spawning:

Devilogers are simply reskinned Chickagers wearing a devil costume, the only special ability they hold is that they're immune to both fire and lava

The Hunter:

HP: 36
Behavior: Neutral / Tameable

Spawning: Some places in the overworld

You think this friendly face is an animal hunter? no no no this friendly face is a monster hunter! he can rarely be seen throughout the world and you can hire him as your bodyguard for just a few emeralds and you can heal him with baked potatoes

However there is no way to make him sit or stay in place so make sure you use something like a boat 

The Tribal Migiteers:

These Illagers mostly spawn in savannas and are hard to fight due to their small sizes


Illmiger:

HP: 8
Behavior: Hostile

Spawning: Savannas

Tiny tribal illagers that wield spears for hunting

Illmishooter:

HP: 6
Behavior: Hostile

Spawning: Savannas

ranged illmigers that use blowguns that will have a chance to poison enemies!

Illachief:

HP: 12
AP: 6
Behavior: Hostile

Spawning: Savannas

A more menacing version of the normal illmiger, these tiny chives wield 2 tiny tomahawks to disable the player's shield 

Acacia totem:

HP: 30
Behavior: Hostile / Tameable

Spawning: Savannas, built by the player

These massive turrets can shoot darts at their enemies and are hostile

The player can also built their own acacia totem by placing 2 Stripped Acacia Logs (others will not work), A Dispenser, And a Pumpkin on top to spawn one in, they will do their best to defend your base

Hyena:

HP: 10 - 12

Behavior: Hostile

Spawning: Savannas

Found naturally in Savannas hyenas are a bit of a pest, although the wild ones are usually neutral towards the player they Attack literally every animal they see

Some hyenas are tamed by Illagers are extremely hostile to the player, they are also hostile to pets and villagers

Dusting Bandits:

These Illagers mostly spawn in deserts, however some can spawn outside of deserts 

Exploder:

HP: 24

Behavior: Hostile

Spawning: Desert fortresses, Events

These illagers are strapped with TNT and are ready to wipe out an entire crowd these illagers wield a boomstick which explodes upon attacking, since it is a suicide attack it will also eliminate itself

If exploders are struck by lightning, they would release a huge explosion which deals a whole lot of damage, you can use this at your advantage if it's in a group of mobs

It is best to deal with this mob with ranged weapons because even on easy mode this illager is very dangerous since it may have a chance to wipe you out in a singe hit

Anarchist:

HP: 24

Behavior: Hostile

Spawning: Desert fortresses

This Illager Is Mean Furious! this illager throws dynamite at their opponent which explodes on impact, when his hip is low, he'll switch for a boomstick and charge which is more deadlier than the exploder's

like the exploder, when struck by lightning, they would release a huge and more devastating explosion, more deadlier than the exploder

Ambusher:

HP: 24

Behavior: Hostile

Spawning: Desert fortresses


These sneaky illager has the ability to turn invisible however it's necklace still remains visible

Unlike other illagers, this illager is dead silent and doesn't make sounds when idle

Arsonist:

HP: 20

Behavior: Hostile

Spawning: Desert Fortresses

This Illager wields a hazardous torch which burns their enemies

Worker:

HP: 20

Behavior: Neutral

Spawning: Almost every structure

A very common operator which can be found in almost every structure. they're neutral on their own so they don't attack you and your villagers

What does this illager do? ABSOLUTLEY NOTHING 

Rusher:

HP: 20

Behavior: Hostile

Spawning: Almost every structure

An Illager who is stupid quick and runs around if attacked

Even though he has low HP, his ability to run around the player might be a bit tricky

Plague Duster:

HP: 20

Behavior: Hostile

Drops: Poisand, Lily of the valley, pufferfish, poisonous potato, spider eye

Spawning: Desert Fortress, Lab

An illager who loves to play with dangerous and poisonous chemicals

She has also made a weapon which can spray poisand to her enemies inflicting poison, and some of the time Nausea

 Looter:

HP: 20

Behavior: Passive

Spawning: Rarely In Specific Biomes

Rarely Spawning At Night, Looters run away from the player with their precious lootbag that may contain valuable items

Dynamiter:

HP: 4

Behavior: Hostile

Spawning: Desert Fortress, War Factories

Sad? these tiny illagers have a surprise for you! it's your meeting with death!

These tiny illagers hold dynamite and leave it right next to the player to explode and the dynamiter will run away, after throwing it away the dynamiter will attack the player like a normally

Sandcaller:

HP: 26

Behavior: Hostile

Spawning: Sandcaller Home, Desert Fortresses, Rarely in Deserts

These wise and old illager mastered the arts of sand magic! they summon 3 Dust Devils that send the opponent into the air blinding them in the process

Frostbitten Raiders:

These Illagers only live in cold climates, other than that they also have the ability to walk over and be immune to powdered snow!


Eskologer:

HP: 24

Behavior: Hostile

Spawning: Eksologer settlements, Eskologer Igloos

Regular Eskologers are green, they wield an ice sword which can slow any enemy they hit

It has a chance to drop it's sword, it can slow enemies down but doesn't have that much durability

Eskolobber:

HP: 20

Behavior: Hostile

Spawning: Eksologer settlements, Eskologer Igloos

Eskolobbers are blue, Eskolobbers throw snowballs at the player slowing them down

They can also drop their packed snowballs upon death, they act as regular snowballs but deal damage

Eskobomber:

HP: 20

Behavior: Hostile

Spawning: Eksologer Fort, Eskologer Tent, Eskologer Campsite

Eskobombers are red, these Illagers have the same behaviour as exploders but any mob caught in it's blast is inflicted with slowness

Eskosummoner & Icicle:

HP: 26 (Illager) 2 (Icicle)

Behavior: Hostile

Spawning: Eksologer settlements, Eskosummoner Tent

Eskosummoners are purple, these Illagers stand in place and summons 4 icicles around her

Icicles are Vex-like creatures that fly and swarm the player slowing them down in the process

Icicles cannot pass through walls

Eskoslammer:

HP: 26

Behavior: Hostile

Spawning: Eskologer settlements


Eskoslammers are yellow, Eskoslammers are tanky chiefs of the clan Being able to resist some knockback, they wield a hammer which is able to deal an enormous amounts of damage

Eskofreezer:

HP: 26

Behavior: Hostile

Spawning: Nowhere

Eskofreezers are light blue, Eskofreezers are a support Illager that freezes it's target for a couple of seconds making it vulnerable to attacks It has 10 hp so you can get rid of him with a single arrow before he freezes you

Eskorider & Amored Polar Bear:

HP: 26 (Illager) 40 (Bear)

Behavior: Hostile

Spawning:

Eskorider is just a reskinned vindicator with a leap attack

While the bear is armoured and does a dash attack

Eskotamer & His Wolves:

HP: 24 (Illager) 10 (Wolf)

Behavior: Hostile

Spawning:


Eskotamers are orange, eskotamers have a whistle for a reason, when it spots a target it will sometimes blow it's whistle, after he blows it 2 hostile wolves will spawn aiding their master

Ice Golem:

HP: 60

Behavior: Hostile

Spawning: Eskologer settlements


These cold golems are built by the eskologers, these golems have inner frost-walker making them walk on water! this will make other enemies have the advantage to walk across bodies of water

Angry Angry Farmers:


Rancher:

HP: 24

Behavior: Hostile

Spawning: Windmill, Barn, Herd, Farm, Harvester's Home

These farmers attack the player with their pitchforks, not only that they can eat vegetables to heal while in battle

Upon death these farmers drop a pitchfork which is used as a weapon or a farming tool

Harvester:

HP: 50

Behavior: Hostile

Spawning: Farm, Harvester's Home

A tall illager that wields a scythe that can easily slice you in half if your not careful, just like the rancher they eat to heal while in battle

Chickagers:

HP: 4

Behavior: Hostile

Drops: Feathers

Spawning: Spawned By An Easterloger Or Chickenger, Or Spawned With Easter Eggs

These small Adorable illagers rush at the player dealing damage also leaping towards them, and being immune to fall damage

Chickenger:

HP: 32

Behavior: Hostile

Drops: Feathers Chickager eggs

Spawning: Spawned by an Easterloger, or in Chickenger coops


Chickengers throw eggs that have a chance to hatch chickagers

Although goofy lookin they're not weak

Scarecrow:

HP: 2

Behavior: Hostile

Drops: Wheat, Hay bales, Leather

Spawning: Harvester's Home, Farm (Both 50% Chance)


This scarecrow stands still in it's position and cannot be pushed around and summons in 4 crop crows to attack, this enemy has a high sight range so keep your eyes peeled

Stormcaller:

HP: 26

Behavior: Hostile

Spawning: Wizard Tower, Angry Mob event


Stormcallers are wizards that have studied the arts of lightning! this Illager has two attack patterns

- The Stormcaller will grant the enemy "Thunder Striking" which when the effect expires lightning will strike at that position where it expired, if you're not quick enough you may die by the bolt

- Stormcaller's 2nd attack is summoning an Electrocutor which is a strange plasma-like mob with shoots you

Tomatologer:

HP: 20

Behavior: Hostile

Spawning: Nowhere


Tomatologer simply chucks tomatoes at the player

 
Pillaging Dynasty:

Asian Styled illagers! inspired by cultures from China, Mongolia, Korea, And Japan! 

Samurai:

HP: 24
AP: 10

Behavior: Hostile

Spawning: Most Dynasty Structures


These armored warriors of the sakura forest charge at the Player with their katana, other than that they will also have the ability to deflect projectiles

Ninja:

HP: 24

Behavior: Hostile

Spawning: Most Dynasty Structures


Ninjas are silent illagers that will throw their shurikens at the player dealing a lot of damage

They will also switch for a sword if taken enough damage

Shadow Walker:

HP: 26

Behavior: Hostile

Spawning: Shadow Walker's Shrine, Dojos, End Stone Palace, Sumo Arenas

 
Hidden in plain sight, shadow walker turn invisible like the Ambusher and can randomly teleport around, unlike the Ambusher they have no immersive texture so it might be tricky and very difficult to fight them

Monk:

HP: 46

AP: 2

Behavior: Hostile

Spawning: Most Dynasty Structures


Monks are tall staff wielding illagers that deal a lot of knockback

Good luck giving him a taste of his own medicine since you can't knock him back in any way

Upon death they drop a staff and robe if lucky enough

The Monk's Robe can be worn in the chest piece and makes you immune to knockback! however it can barely protect you from incoming damage

The Monk's Staff can be used as a pole vault. the staff also has a secret and special ability which we will get to it later

Sufferer:

HP: 24

Behavior: Hostile

Drops: Shards Of Essence, Wood Dagger, Mask Of Suffering

Spawning: Rarely In Sakura Forests

Sufferers are mysterious masked illagers who roam the Sakura Forests at night; once spotted by these unidentified illagers, they begin block the player's screen

Upon death These mysterious illagers will drop their masks, which can prevent other sufferers from blocking your screen. Other than that, it also applies to blindness and jumpscares from both frankengers and horragers

It's pretty easy to defeat the sufferers as long as it's alone, however if that sufferer is wearing a red kimono instead of a blue... Run the opposite direction

Windwhirler:

HP: 24

Behavior: Hostile

Spawning: Most Dynasty Structures

Not to be confused with the Windcaller from Minecraft Dungeons, This illager spawns in tornados which send the opponent flying into the air

When attacked they gain slowfalling so they will survive falling from great heights

When defeated there may be a chance that he'll drop his Yukata that grants the wearer Slow Falling when sneaking

Jade Arbiter:

HP: 26

Behavior: Hostile

Spawning: Dojos, Sumo Arenas

The Jade Arbiter is a really dangerous illager when he casts his spell on you, he will inflict Exploding on the player which when expired creates a massive and devastating explosion, this effect is pretty dangerous unless you have blast protection armor or a totem of undying, without them you're pretty much better off dead

When eliminated he will ALWAYS drop a jade scroll, right clicking mobs with this scroll can grant them the exploding effect, a good artifact for fending off groups

Ashigaru:

HP: 24

Behavior: Hostile

Spawning: Summoned by Shogun

A Rare yet weak enemy that uses it's naginata to attack

Ashigarus also hunt down solar kitsunes

Wrestler:

HP: 30

Behavior: Hostile

Spawning: Sumo Arenas

These sumo wrestlers are illager who you don't want to mess with, they deal high damage and knockback and can some times jump high in attempts to squash the player

Villager Monk:

HP: 46

Armor: 2

Behavior: Neutral

Drops: Monk's Staff

Spawning: Villager's Shrine


This villager has built his place far away from noise to pray for Peace, this villager is willing to trade with players like an average villager

But be careful, this mob will panic during raids

Solar Kitsune:

HP: 20

Behavior: Neutral

Spawning: Very rarely in sakura forests


A cute fluffy fox-like creature can be found rarely in the Sakura forerst

It usually hunts for chickens, however if you have chicken, sweet berries, or Sakura cherries, you can feed them directly to gain a special effect called "Kitsune's Blessing", this effect is the direct opposite of the "Targeted" debuff, any mob that is targeting you will have their speed and strength decreased, and as a bonus, it can also reveals invisible enemies that are targeting you! Useful for dealing with Shadow Walkers or Ambushers

Hitting a Solar Kitsune isn't a great idea since if you have the "Kitsune's Blessing" effect on you it will disappear alongside giving you the "Unluck" effect, if you have it you cannot feed the Kitsune to gain the "Kitsune's Blessing" buff back

Solar Kitsunes can set enemies on fire

Echoing Foes:

Teleporter:

HP: 24

Behavior: Hostile

Spawning: Endstone Palace, Summoned by Inquisitor

A familiar looking Illager from Minecraft dungeons

This Illager will melee attack the player also having a chance to teleport the player towards them, taking you off places where other Illagers are unable to reach you

 Levitator:

HP: 26
AP: 6

Behavior: Hostile

Spawning: Endstone Palace

These Shulker shell mage stand in place and make the target levitate making them take fall damage, they will also inflict their targets with a new debuff called "Hydrophobic" which damages you whenever you come in contact with water

 Void Cultist & Flutterling:

HP: 24

Behavior: Hostile

Spawning: Endstone Palace


Cultist of the void, Void Cultist use a bow that inflicts the player with ender related debuffs

Void Cultist also spawn in 2 flutterlings which are descendants of the allay and can randomly teleport the target a bit if they land a hit

These effects include:
- Fading
- Hydrophobic
- Virus

 Void Toucher:

HP: 24

Behavior: Hostile

Spawning: Endstone Palace, Voidmancer Hideouts

Void Touchers are very common and very dangerous Illagers found in the end, once it hits you with it's torch it will inflicts the player with a dangerous Debuff called "Fading" which bypasses through armour and totems of undying

It is recommended to deal with them from a distance

Voidmancer:

Goofy Jokers:

Literal joke mobs referencing some memes

Derpager:

HP: 24

Behavior: Hostile

Spawning: Nowhere

The cursed equivalent to the Vindicator, these Illagers throw snowballs at players and villagers just like an eskolobber, however they will also attack animals 

Per:

HP: 10

Behavior: Hostile

Spawning: Nowhere

A cursed equivalent to the Pillager, this Illager may not have any arms and a torso but is really aggressive

Stalker:

HP: 10

Behavior: Hostile

Spawning: Nowhere


Another cursed equivalent to the Pillager, this Illager does absolutely nothing but stare at you from a far distance These Illagers disappear instantly when hurt

Cursed Ravager:

HP: 100

Behavior: Hostile

Spawning: Nowhere


The cursed equivalent to the Ravager, a Ravager that stands on 2 legs

Most likely was a mistake

Sandwitch:

HP: 24

Behavior: Hostile

Spawning: Nowhere


The cursed equivalent to the Witch, which may look like a regular witch, but this when this witch spots you, she'll throw sand which can suffocate you like a sandwich

I tried...

Mini Illagers:

Duplicator:

HP: 10

Behavior: Hostile

Spawning: Nowhere


Cursed equivalent to the Illusioner, duplicators duplicate themselves whenever they die and will keep on doing that

The only way to stop them from duplicating is by splashing a weakness potion onto them

Coollager:

HP: 26

Behavior: Hostile

Spawning: Nowhere

A pizza tower inspired enemy which randomly taunts to parry incoming attacks

I:

HP: 4

Behavior: Hostile

Spawning: Nowhere


I threw up.

Hugger:

HP: 24

Behavior: Passive

Spawning: Nowhere

These friendly Illagers love hugs! Once this Illager gets to hug you it will heal you by a ton before having a cooldown

Bosses:

These menacing mobs are quite a challenge to fight!


Boneriser:

HP: 80
Behavior: Hostile
Rewards: Wand of Necromancy
Spawning: Abandoned Parthenon
Difficulty: Medium

Rumors say that this illager was once a rutheless lich leader and has been tortured in a temple after his defeat

once awoken from his tortured sleep he can casts bones at the player and also summoning loyal skeleton minions to protect him

Conductor:

HP: 120

Behavior: Hostile
Rewards: Conductor's Baton

Spawning: Conductor's Carriage
Difficulty: Medium

A wise illager gentleman who plays music with his contestants for the illager's entertainment

The conductor has the ability to Summon in reinforcements to protect him, these mobs include


> Trumpeteer - Blows It's Trumpet dealing a lot of knockback
> Bassager - Classic Melee Mob that wields a violin (He doesn't know how to play it)
> Fluteneer - Blows his whistle at the target weakening them

> Drummer - Has a chance to drop it's drum which can be in the way

> Cymbalager - Smashes his cymbals at his target dealing a lot of damage before stunning the cymbalager for a couple of seconds

Elder Swordcaster

HP: 80

Armor: 10

Behavior: Hostile

Rewards: Sword of Souls

Spawning: From His spawner
Difficulty: Hard

So you came across a weird block with swords and a keyhole huh? but remember that Key Golem?

The Elder Swordcaster has 4 more swords can a regular Swordcaster and are spinning in high speeds which causes ranged weapons to get blocked rendering them as useless against him

The Elder Swordcaster also has the ability to summon in possessed swords and his fellow swordcasters

Upon death he drops the Sword of Souls

 Spinning Evoker:

HP: 200

Behavior: Hostile

Rewards: per cannon

Spawning: Nowhere
Difficulty: Hard

This derpy evoker spins his body like a helicopter and shoot out poop that may spawn mobs

these mobs include:
- Derpager
- Per
- Stalker
- Sand Witch
- Cursed Ravager (Rarely)
- Vex

- Evoker

Shogun:

HP: 180

Armor: 12

Behavior: Hostile

Rewards: Master's Katana

Spawning: Dojo
Difficulty: Hard

Beyond the newly added dojo the player may come across the shogun who rules the sakura forest he will not attack you in it's inactive state until you attack him. Be prepared if you manage to clear all the enemies inside the dojo the shogun will call in reinforcements upon disturbing him making the fight harder!

the shogun has the ability to charge at his target in high speed whist dealing more damage and charging
remember that monk's staff from the monk's page? well it has the ability to stun the shogun while charging

Upon death the shogun will drop it katana

The Master's Katana has twice the attack as a normal katana however it can be used to make the Shogun's dash attack

Easterloger:

HP: 150

Armor: 10

Behavior: Hostile
Rewards: Bunny Shoes, Easter eggs

Spawning: Easterloger Egg
Difficulty: Difficult

So you manage to find a large and odd looking egg in the easter springs, what's that you may ask? well let's open it up to see what's inside! the egg can be hatched by a block of eyes which you can get by killing 9 Pyrologers and craft their Eyes into a block (Why does this sound wrong lmao) and then place the egg on top of the block of eyes to gain a not-so-fun prize

An illager in a bunny costume! Think twice before laughing at her, despite her goofy appearance she'll tear you down to shreds if you are not prepared

This illager has 3 attack patterns making her a challenge to fight

- Easterloger will throw the eggs in her basket at her target and will spawn a bunch of mobs (Chickager, Trumpeteer, Chickenger, And Pillager)

- When the Easterloger is hurt the eggs insider her basket breaks hatching 3 Chickagers to attack the player

- The Easterloger will jump into the air and spawn an egg bomb which if ignored would deal enormous amounts of damage, but don't think that this will help you as Chickagers run away to seek cover when the bomb is present

Upon death the easterloger will drop alot of easter eggs including her own so you will get as many easter eggs as you want, she will also drop bunny shoes

The Bunny Shoes can give the wearer permanent Jump boost 2

Easter Golem:

HP: 500

Behavior: Nuetral

Rewards: Stone Gauntlet

Spawning:  Easter Springs
Difficulty: Expert

Beyond the easter springs lies a living statue, it is unknown how this majestic being came to life

Unlike the other bosses this one however is friendly unless provoked, you can give the Easter Golem an emerald block to grant various effects

if you manage to attack this beast it will crumble down into tiny stone golems to attack the player (Stoner, Boulder, Pebbler)

When defeated the golem drops a Stone Gauntlet which can be used as both a heavy melee and range weapon that uses cobblestone as ammunition

Inquisitor:

HP: 350

Armor: 20

Behavior:  Hostile
Rewards: Inquisitor's Mace, Ruby Of Resistance, Ring Of Combat

Spawning: No Where ATM
Difficulty: Expert

This illager is the final boss you would (not) encounter in this mod, this illager has 10 attacks and has high health and armor, so be prepared or get turned into ashes by his wrath of thunder!

Classic Slam:

Inquisitor approximately deals 53 per hit and has a 75% chance to heal when landing a hit

Shockwave:

When Inquisitor is hurt enough he'll begin to do a shockwave attack dealing a ton of damage to all mobs around him

Charge!!!:

Inquisitor releases particles and then charges having increased strength, speed and resistance. so... run

Summoning (Mercs):

Inquisitor summons 2 Marauders and 2 Chargers

Summoning (Support):

Inquisitor summons at least 1 Trumpeteer, and occasionally a Hallucinator or Teleporter which can annoy you a lot

Summoning (Electrocutors):

Inquisitor summons 5 Electrocutors which deal loads of damage

Summoning (Stormcallers):

Inquisitor summons 2 Stormcallers which teleport upon spawning, be careful to not get zapped near the inquisitor! why you may ask? that goes to his next attack/ability

Lightning Heal:

- Occasionally, Inquisitor will strike lightning onto himself, healing him a ton

Lightning Strike:

Inquisitor is a god of thunder and occasionally strikes lightning onto his opponent which can easily be avoided (if quick enough)

Play (un)fair!:

Inquisitor can his opponent a potion effect "Inquisitor's rule", Once this effect is applied any beneficial potion effects will be removed or converted into bad ones!

The effects include:

Speed - Slowness
Strength - Weakness
Jump Boost - Effect Removed
Fire Resistance, Fire Fists - Afterburn
Resistance - Bleeding
Thunder Calling - Lightning Striking
Levitation Immunity - Removed
Water Breathing - Hydrophobic
Regeneration - Wither

With this attack it is not advised to bring a beacon along

Items

Eye Of Flame - Used To Make The Wand Of Blaze, Or Rightclick To Gain 30 Seconds Of Fire Resistance

Hypnowatch  - Hypnotizes Certain Mobs [Cow, Pig, Chicken, Hypnotized Cow, Hypnotized Pig, Hypnotized Chicken, Outcast, Wandering Traitor, Wandering Trader, Hostile Chickager, Chickager]

Wand Of Blaze - Shoots Fireballs (Inflicts Afterburn)

Daggers For All Materials - Cheaper But Weaker Than Your Average Swords

Vampire Fang - Used For Bonemeal Or Lifesteal Pitchfork

Lifesteal Pitchfork - Works Like A Hoe But Gives You Regeneration If You Hit Something Like Your Sister With It

Broomstick - Kills Silverfish Inside of stone blocks, removes moss from blocks, defuses landmines

Boomstick - Explodes When You Hit An Entity Or Break A Block

Orb Of Ascension - Gives You Levitation

Orb Of Falling - Give You Slowfalling

Ring Of Combat - A Multi Use Golden Apple

Trumpet - Keep Foes Away

Soul Gem - Used To Craft A "Wand Of Arising"

Wand Of Arising - Summons 3 Friendly Losts That Will Defend You ONLY From Monsters

Dynamite - A Ranged Weapon That Can Be Stacked To 3 That Can Blow Up A Small Area

Ice Sword - A Sword That Inflicts Slowness

Packed Snowball - A Ranged Weapon That Inflicts Slowness

Snow Bricks - A New Building Block Made Out Of Snow

Shuriken - A Ranged Weapon That Can Be Thrown Far

Inquisitor's Mace - A Weapon So Heavy That It Gives The Player Slowness, Will Pack A Punch To Any Foe

Vampire's Heart - A Rare Drop From Vampires, Used For "Lifetheft Potion" Or... You Can... Just... Eat It... Why Would You Tho?... Why Did I Make This A Feature?

Easter Egg - Right Click To Get Loot, You Can Either Be Lucky Or Unlucky (10 Variants)

Easterloger's Egg - Spawn The Easterloger With A "Block Of Eyes" Underneath It

Block Of Eyes - A Dangerous Variant Of Magma Block

Chickager's Egg - Hatch To Get A Friend

Bucket Of Hostile Chickager - Transfer Or Trap This Little Foe From Place To Place, Give It A Cookie To Tame It

Bucket Of Chickager - Transfer Your Little Friend From Place To Place, Give It A Poisonous Potato To Make It Go Insane

Katana - An Iron Sword With A Faster Attack Speed

Master's Katana - A more powerful katana dropped by shoguns that will give effects to the player when right-clicked

Monk's Staff -  A pole vault

Stone Gauntlet - Dropped by the easter golem, it's both a range and melee weapon that packs a punch

Jar Of Dirt - Fall Off The Stairs With It Or Something <3

Shards Of Essence - Dropped By Hallucinators

Powder Of Blinding Essence - Crafted from the shards of essence, it's used for creating potions of blindness

Cursed Candle - Dropped by candleleers, can deal alot of knockback and inflict levitation

Arsonist's Torch - Dropped by arsonists, will set mobs on fire

Conductor's Baton - Dropped by conductors, spawns in 2 trumpeteer villagers when right clicked

Egg Bomb - Right click to deploy an explosive device (Are they devices???)

Ruby Of Resistance - A rare drop from the inquisitor that gives op effects when the player haves it in their inventory

Wrapped ruby - ruby wrapped in paper to Ignore the effects

Petrified wood - A special type of wood that can be found in the deserts and dead fields and is more resistance than ypur average wood

Burning Novel - Gives the player burning fists effect when right clicked

Soul Novel - A one use item that can spawn 1 - 3 friendly losts and gives the player the life theft effect

Poop - IDK

Per Launcher - Launches pers from a cannon

Shadow katana - A katana that makes you invisible with a right click

Ice slammer - A massive ice hammer

Mask Of Suffering - Prevents sufferers from jumpscaring you, and both hallucinators and illusioners from blinding you

Blowdart - Ammunition

Blowgun - A bamboo straw that uses blowdarts as ammo

Mace - A heavy weapon that deals alot of damage

Pitchfork - A Weapon and farming tool

Scythe - A weapon so sharp it makes mobs bleed

 

Stuctures

Vindicator's house - Houses 5 illagers (mostly vindicators) (Almost every biome)

Outcast's shack - A shack filled with outcasted villagers (Almost every biome)

Outcast's humble home - A shack filled with an outcasted villager (Almost every biome)

Desert Fortress - A fortress home to many bandits, explosives and loot (Deserts)

Graveyards - Has A ton of loot buried under the graves, but be careful because the undead roams this place every night

Eskologer Igloos - Generating with an eskologer and an eskolobber these have no basement just some usefull ice loot (Snowy areas)

Eskologer Fortress - A fortress/campsite filled with a ton of eskologers (If the mod "Savage And Ravage" Is installed, Iceologers will spawn)(Snowy areas, Except snowy mountains)

Pot O" Gold - A pot filled with precious gold and leprechauns that can give you luck

Moai - Villager statues (Mushroom Fields, Easter Springs)

Illager Moai- Has has spawners that contain hostile chickagers (Easter Springs)

Infested Moai - moais that are infested by silverfish (Easter Springs)

Chickenger coop - Houses A Chickenger And Chickagers (Easter Springs)

Abandoned House - A small house that's been destroyed and filled with skeletal illagers (Dead Fields)

Abandoned Shack - A bigger variant than the other houses, has more loot and skeletons (Dead Fields)

Conductor's Carriage - A carriage with a Conductor going to the theater, you wouldn't mind cancelling the show would ya? (Plains, Meadows)

Illager Monk shrine - Housing an Illager monk along with his friends (Sakura Forest, Bamboo Jungles)


Villager Monk Shrines - Houses a villager monk  (Sakura Forest, Bamboo Jungles)

Dojo - Houses the shogun boss (Sakura Forest, Bamboo Jungles)

Shrines - These shrines may house a singular samurai, ninja, windwhirler or rarely even a shadow walker (Sakura Forest, Bamboo Jungles)

Ritual - The only place where Horragers spawn (Dead Fields, Sakura Forest)

Bamboo Village - As innocent as it's named, it's filled with illagers who will rip you apart if you trespass (sakura forest, bamboo jungles)

Fortress Of Grief - Filled with dangerous griefing Illager (If "Savage And Ravage" and "Illage And Spillage" is installed griefers and igniters will spawn)

Eskologer Tent (snowy areas)

Eskologer Campsite (snowy areas)

Eskosummoner Tent (snowy areas)

Sword Column - A column that spawns possesed swords (Dead Fields)

Strange Temple - A strange temple hidden underground and holds a powerful gem that has been stolen (Some places underground)

Barn - Has livestock that's been protected by ranchers (Plains)

Wheat Field - A wheat farm that has alot of plants growing and is protected by ranchers (Plains)

Windmill - A windmill that has alot of wheat and bread and is guarded by... Guess what? ranchers (Plains)

Harvester's Home - Self Explanitory (Plains)

Illmiger Huts - Can Either Spawn As An Illmiger, Illmishooter, Or A Illachief (Savannas)

Illmiger Village - A village inhabited with illmigers with a captured villager (Savannas)

Totem Spawn - Self explanitory (Savannas)

Sumo Arenas - Houses wrestlers and various other illagers

Endstone Hideout - Has 1 singular Voidmancer (Sometimes companied by Shulkers and Void touchers) (Outer End Islands)

Endstone Palace - Has a ton of ender illagers (Outer End Islands)

War Factory - A sandstone factory where the sandstone golem is being held (Deserts)

 

Other Features

Dead Fields Biome

Easter Springs Biome

Sakura Woods Biome

Potions Or Resistance

Potion Of Blindness

Potions Of Shadow Brew

Bleeding Effect - Deals damage to entities that try to attack

Fire Fists Effect - Players who are inflicted can set entities on fire by slapping them like will smith

Afterburn Effect - Burns the player if the effect expires

Lifetheft Effect - Gains regen if upon attcking

Heart Attack - Displays the sufferer's face on your screen

Planned

> Overhauling The Bosses

> Balance Loot Tables For Structures
> Some More Balance
> Fix Structures Somehow Crashing The Game
> Fix Structures Failing To Load In Chunks
> Retexture And Remodeling Old Mobs
> Animations???
> Make Them Join/Spawn In Raids
> 1.20.x Support

Credits

GasterD - For Suggesting The Easter Golem

TheTrueShockwave - For suggesting stormcaller, entangler, boneriser And scavager, providing the models for several sandstone units and composing the Scavager's Anthem

Iron Dude - For suggesting the Sandstone Golem, Ice Golem, Scarecrow and providing the sounds for the mod

坂上駒子/sakanouenokomako - For suggesting the Ashigaru

DarkSlayer126 - For Suggesting both Villager Rebel and Solar Kitsune

 Crystalight1010 - For Suggesting SufferTroll

 

================================================

faq

Q: Will This Mod Be Ported To Other Versions?
A: Yes, "IF" That Version Is Good For Mods

Q: Will This Mod Have A Fabric/Bedrock Port?
A: No, but if you really want to remake this mod for A Different Modloader Or Bedrock  just ask me first beforehand

 

Q: Will These Illagers Spawn In Raids??
A: No, Since MCreator Doesn't support illager raids, however I do have plans to make them spawn in the future


Q: Can I Use This Mod In My Modpack And Mod Reviews/Showcase Videos?
A: Sure!

 

Q: Can You Backport This Mod To Older Versions? (1.17.1, 1.12.2)

A: No

Q: Is this mod configurable
A: Unfortunately, no since MCreator is very limited of what you can make

Q: This mod keeps crashing/lagging! What should I do?
A: It's simply best to remove the mod, I know there are some issues like Structures lagging or crashing(?) servers but I will look into those issues and deal with them in the future, but it's only for 1.19.2 & Up

================================================
Enjoying Pyrologer And Friends? Check Out My Other Mods:
The Illusioner's Cabin - Adds A Structure For The Unused Illusioner

Heavy Boulders - Adds Boulders And Abandoned Structures To Spice Up Your World
A Bad Experience - A Mod That Makes XP Orbs Damage The Player
Join Me Discord Server >Here< To Get Some Spoilers Or Maybe Even Suggest Your Own Mob To Be Added!

================================================

This Mod Is Made Possible By Mcreator (NOT AN AD)

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LIGHTENINGNINJA
please make thid mod version for 1.20 and1.20.1 that will be great :)