What kinds of structures do you feel are missing in the vanilla world? There are a huge number of different dungeons where players can enjoy gameplay, fight mobs, obtain loot, and explore various biomes. However, over time, there is a desire to expand the game world and add something new. Thousands of different mods exist for this purpose, but among such variety it is difficult to choose something truly high-quality and interesting: you have to test each mod, study new locations, and evaluate them. We have already done this for you, and if you want to add a new structure to Minecraft that diversifies overall gameplay and introduces new types of travel, we recommend paying attention to this review!


The Tidal Towns modification adds new “village” structures to Minecraft that spawn in the ocean. Have you seen the movie “Waterworld”? This is something similar: a settlement appears in the middle of the water, and if a player finds such a dungeon, it is up to them what to do next—loot it, preserve it as part of the server’s legacy, eliminate all mobs and claim the settlement to develop it further. The new structures have a unique appearance, different sizes, valuable loot, and many mobs, so exploring them will appeal to any player, both in vanilla gameplay and with additional mods installed.


The new types of villages in Minecraft spawn mainly in ocean biomes. It is best to search specifically in these areas, as the large size of water biomes allows such structures to generate. The settlement occupies a fairly large area, although there are not that many buildings. The entire structure consists of floating walkways that support small houses, with paths connecting them so players can move freely from one point to another. There is a central square where the main village inhabitants live (villagers, ocelots, and golems). Players can trade with NPCs, and most of them are fishermen offering various types of goods.



There are several farms within the settlement with different agricultural crops. They fit perfectly into the overall style of the structure and can be used by players to obtain food or initial seeds. The new structure from the Tidal Towns mod can be very helpful to players early on, especially when crossing oceans. Here you can obtain your first loot, food, and seeds, and trade with villagers. At night, the entire area is well lit, preventing hostile mobs from spawning and dealing damage. You can safely leave your character AFK without worrying about being attacked. And even if a mob somehow does appear, the golems will immediately attack it.



A small pier is built next to the settlement, where you can dock a boat or even a large ship if you have additional mods installed for that. There is plenty of space. These settlements have one small drawback: there is almost no loot. Even if you find a few chests inside villager houses, the amount of resources is unlikely to impress you. Therefore, there is no real reason to search for these structures solely for loot. This modification is primarily used for aesthetic enjoyment and improving the game world by diversifying water biomes, as in the vanilla version of Minecraft there is usually almost nothing that spawns there.



The developer of this mod periodically makes adjustments and updates it for new Minecraft versions, and in the future promises to add even more village variants for water biomes. The only inconvenience for players is that you cannot quickly teleport to these locations, even if Creative mode is available. You will still have to use flight or elytra to find such settlements. They primarily generate in ocean biomes. Visually, the structure is very colorful and unusual for vanilla Minecraft, and if you feel the game world lacks variety, this mod is definitely worth installing to see what it has to offer!



According to the developer, the new villages from Tidal Towns can also be used during the generation of other worlds. A separate identifier is used for these types of structures. You can see in the screenshots what the new villages in water biomes look like during both daytime and nighttime. The result is a very solid option for any world. You can build your own settlement here or simply trade with villagers. For example, if a player finds themselves in a water biome and urgently needs to restore HP, recover health, or obtain certain unique goods, they can trade with the NPCs located in this biome.



Overall, this modification adds new settlements to Minecraft in a very high-quality and organic way, providing players with significant content variety. Water biomes will no longer feel “empty”: you can always trade with villagers, collect vegetables or seeds from farms for personal needs, or stay AFK at night without worrying about hostile mobs attacking you. Take advantage of all the features of this mod and discover new horizons!
| VERSION | DOWNLOADED DATE | VERSION TYPE | TYPE | SIZE | GAME VERSION | DOWNLOADS | |
|---|---|---|---|---|---|---|---|
| tidal-towns-1.3.4 | 03.07.2025 | neoForge, fabric, forge, quilt | R | 110 KB | 1.21.7, 1.21.6, 1.21.5, 1.21.4, 1.21.3, 1.21.2, 1.21.1, 1.21 | 3 k | Download |
| tidal-towns-1.3.4 | 13.12.2024 | neoForge, fabric, forge, quilt | R | 110 KB | 1.21.4, 1.21.3, 1.21.2, 1.21.1, 1.21 | 24 k | Download |
| tidal-towns-1.3.4 | 28.11.2024 | neoForge, fabric, forge, quilt | R | 110 KB | 1.20.4, 1.20.3, 1.20.2, 1.20.1 | 19 k | Download |
| tidal-towns-1.3.4 | 28.11.2024 | neoForge, fabric, forge, quilt | R | 110 KB | 1.21.3, 1.21.2, 1.21.1, 1.21 | 157 | Download |
| tidal-towns-1.3.3_neo_1.21 | 21.08.2024 | neoForge | R | 108 KB | 1.21.1, 1.21 | 444 | Download |
| tidal-towns-1.3.3_neo | 21.08.2024 | neoForge | R | 108 KB | 1.20.4, 1.20.3, 1.20.2, 1.20.1, 1.20 | 49 | Download |
| tidal-towns-1.3.3 | 10.08.2024 | fabric, forge, quilt | R | 109 KB | 1.21.1, 1.21 | 15 k | Download |
| tidal-towns-1.3.3_1.20.4 | 10.08.2024 | fabric, forge, quilt | R | 109 KB | 1.20.4, 1.20.3, 1.20.2, 1.20.1, 1.20 | 6 k | Download |
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