Join my Discord server to get frequent updates about the mod. This is a direct channel to me for feedback & suggestions.
This is the current design plan. This contains a very simple form to suggest spells, if you are interested in contributing:
I do not follow this plan 1-to-1 and I do not add every spell suggested but I take a lot of inspiration from these suggestions and they have made a direct impact on this mod.
Spells can be equipped in spell trees after learning them. You have 5 spell slots available in total. Each spell slot can be equipped individually with a spell. To fire that spell you use the key binding associated with the radial menu (default is key V
) or the key binding associated directly with the slot the spell is in (must be set in your options menu). You can always view your equipped spells in your survival inventory. Spells typically just consume mana as a cost to fire them, but it can differ for each spell.
You gain access to your available spells and spell trees in the Enchanting Table (yes, the vanilla one). Similar to enchantments, you unlock spells by consuming experience levels. The cost for each spell can differ. The spells and spell trees you can interact with on an Enchanting Table are dependent on the amount of bookshelves placed around it (maximum amount is 32). This means that you can not equip or learn certain spells and spell trees if the surrounding enchanting power (bookshelves) is too low (they will not show up at all).
Spells are forgotten on death (by default, this is configurable) meaning that you have to re-learn them (eg. invest XP) but they are still visible in their respective spell trees.
Mana is the source of energy to perform spells. The mana regeneration is always static at 1 full mana unit per 5 seconds (you can hold up to 10 mana units by default). Of course, your current mana can be influenced by different potions and effects. The mana bar is shown in blue, unless the Leaking effect is applied to you, in which case the colour turns into a slight green. Additionally, there is extra mana which is shown in pourple. Extra mana works just like the absorption effect works in terms of health: Whenever you burn mana while having extra mana it is burned from the extra mana resource. Extra mana is given in certain occasions or by certain effects and does not regenerate once burned. There is also a mana boost effect that may affect your maximum mana.
There are new potions which interact with your new mana resource. They mirror those potions that interact with your health in time and amplification:
spells_and_shields:generic.max_mana
spells_and_shields:generic.mana_regeneration
These might change slightly with the full release of v2.
/spells progression learn (targets) (spell)
: Makes a target learn a specific spell./spells progression learn (targets) all
: Makes a target learn all spells./spells progression forget (targets) (spell)
: Makes a target forget a specific spell (a forgotten spell can still be seen in spell trees but must be re-learned)./spells progression forget (targets) all
: Makes a target forget all spells (a forgotten spell can still be seen in spell trees but must be re-learned)./spells progression reset (targets)
: Resets spell progression for all targets to start (full wipe)./spells slots set (targets) (slot) direct (spell)
: Sets a spell in a spell slot (0-4) for all targets./spells slots set (targets) (slot) (spell-tree) (spell-id)
: Sets a spell in a spell slot (0-4) for all targets./spells slots remove (targets) (slot)
: Clears a spell slot (0-4) for all targets./spells slots clear (targets)
: Clears all spell slots for all targets.Features:
For information on how to create or modify data packs please visit the wiki.
.minecraft/config/spells_and_shields
folder.Contains very basic settings. Everything is explained inside said configuration files. Most values can be changed while the game is open.
VERSION | DOWNLOADED DATE | VERSION TYPE | TYPE | SIZE | GAME VERSION | DOWNLOADS | |
---|---|---|---|---|---|---|---|
spells_and_shields-1.20.1-2.16.0 | 20.01.2024 | forge | R | 1 MB | 1.20.1 | 7 k | Download |
spells_and_shields-1.19.2-2.16.0 | 20.01.2024 | forge | R | 1 MB | 1.19.2 | 2 k | Download |
spells_and_shields-1.18.2-2.16.0 | 20.01.2024 | forge | R | 1 MB | 1.18.2 | 1 k | Download |
spells_and_shields-1.20.1-2.15.1 | 21.11.2023 | forge | R | 1 MB | 1.20.1 | 2 k | Download |
spells_and_shields-1.19.2-2.15.1 | 21.11.2023 | forge | R | 1 MB | 1.19.2 | 966 | Download |
spells_and_shields-1.18.2-2.15.1 | 21.11.2023 | forge | R | 1 MB | 1.18.2 | 1 k | Download |
spells_and_shields-1.20.2-2.15.1 | 21.11.2023 | forge | B | 1 MB | 1.20.2 | 2 k | Download |
spells_and_shields-1.20.1-2.15.0 | 14.11.2023 | forge | R | 1 MB | 1.20.1 | 112 | Download |
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